a small game, made with love

A cozy cat-collecting life sim, made in memory of Pixie.

Explore a quiet town, help kind people, gather little treasures, and earn the trust of cats inspired by real life.

made by one person, slowly, with much love
~ a sunny morning in town ~ a stray, watching ↘ ↖ that’s you
cozy heartfelt handcrafted gentle intimate warm whimsical rooted in love cozy heartfelt handcrafted gentle intimate warm whimsical rooted in love
about the game

What is Pixie’s Game?

A cozy life sim about a small town, stray cats, and the quiet joy of building trust over time. You wander, you help, you gather — and slowly the world begins to know you back.

What you do: Explore a hand-crafted town, gather forageable loot, help townspeople through gentle quest chains, and earn the trust of stray cats that appear in different places at different times of day.

What you build: A home that fills with adopted cats, decor you find and unlock, hidden notes, and small completion goals to chase at your own pace.

How it feels: Soft, unhurried, and gently guided. A world built for wandering, gathering, and learning its rhythms.

why this one

Not just another cozy game.

There are many cozy games. This one is shaped by a specific feeling — the quiet love between people and animals, kept somewhere safe.

Made for someone real

Every detail of the town and its cats is shaped by memory and small moments. This isn’t a generic cozy game with a romance plot taped on — it’s a love letter, in playable form.

Animals with their own minds

Cats here aren’t collectibles. They have routines, preferences, and reasons to trust you or not. Most won’t come right away. That’s the point.

A handmade world

Pixel art, music, writing — drawn and written one piece at a time. No procedural generation. Nothing feels mass-produced because nothing is.

Time and quiet

The town has its own rhythms — different cats at dawn, different work at dusk. The game doesn’t rush you. It rewards being there.

what you’ll do

Gentle systems, real specifics.

Cozy doesn’t mean shallow. Pixie’s Game is built around small interactions, quiet progression, and a world that opens up by being noticed.

A town with its own day

Shops open and close. Cats appear at different places at different times. The world keeps moving whether you’re watching or not.

Hand-crafted places

The square, the riverside, the bar with warm lamps, the shops, the homes. Each built one tile at a time, each with a feeling.

Kind people, small favors

Townspeople have their own stories and small troubles. Helping them isn’t a side activity — it’s how you become part of the town.

A home that fills with cats

Earn enough trust and a cat may visit your home. Then stay. Then bring a friend. Decorate, customize, leave the door open for whoever wanders in.

Hidden notes & small finds

Letters tucked behind shelves, dropped trinkets, a journal page caught in the river. Reasons to look closely at every corner.

Soft progression

No XP bars. No fail states. You move through the game by being there and noticing — and the world opens to you in return.

the town

A small world, made by hand.

A few places to begin. More space to grow. Each part of town is built around a feeling and a few familiar faces.

★ STARTING AREA

Blossom Square

Where the town gathers. A fountain, a few benches, and the noticeboard where small jobs are posted. A good first place to learn faces.

QUIET PATH

Riverside Walk

Long shadows in the afternoon. Some cats only come here. Some loot only floats by. The path keeps going, eventually, somewhere.

EVENING / NIGHT

Riverside Bar

Warm lamps, low music, slow conversation. The kind of place people return to. A few of the cats know to come here too.

the cats of the town

Each one is somebody.

Cats are inspired by real ones — the bold, the shy, the particular, the ones who decide on their own time. Some let you close right away. Most don’t.

COMMON
A bold one
walks up like she owns the path
Behaviour Found near the square, mornings. Comes when called.
Trust Easy. A few gentle days will do it.
SHY
A shy one
watches from the bushes
Behaviour Riverside path, dusk only. Vanishes if approached.
Trust Slow. Sit still. Let her come.
RARE
A particular one
will only eat one thing
Behaviour Near the bar, late nights. Picky and proud.
Trust Bring the right gift, or don’t bother.
LEGENDARY
A familiar one
somehow already knows you
Behaviour Appears in places that feel like home.
Trust Already there. Was always going to be.

…each one written and drawn one at a time, with someone real in mind.

a day in the town

The world keeps its own hours.

Different times of day bring different friends, different finds, and a different feeling in the air. The town changes gently as you spend time in it.

DAY
Shops open, square bustles, bold cats out in the sun.
DUSK
Long shadows, quieter paths. Shy cats begin to appear.
NIGHT
Warm lamps, soft music, the bar full of slow voices.
be there for release

Wishlist Pixie’s Game.

Wishlisting helps this small, heartfelt game grow. If you love cozy exploration, animal stories, and hand-crafted indie worlds, this is the best way to support Pixie’s Game before release.

Wishlist on Steam follow the journey · meet the cats · be there when the town opens its doors
Pixie (always)
a note from the maker

Made for a dog who loved cats.

Pixie wasn’t a cat. She was a dog who loved them anyway. This game is the small world I wanted to make for her — full of strays, kind people, and warm rooms with the lamps on.

The cats in the game are inspired by real ones. Some lived in our home. Some were strays we fed for a while. All of them mattered. If you find them in the game, you’ll be finding a little of them, kept somewhere safe.

Thank you for being here. Thank you for taking the long way home.

— with love, the maker
small questions

Frequently asked.

When does Pixie’s Game come out?
No release date yet — the game is still being slowly built. Wishlist or sign up for the newsletter to be the first to know.
What platforms will it be on?
The focus right now is PC (Steam). Anything else is to be decided.
Will there be a demo?
Possibly later, but nothing is announced yet.
Who is making it?
One person — me — at Tofu Apps. Slowly, in spare hours, with much love.
Can I get in touch?
Yes — write to info@tofuapps.eu. Press, kind words, or just to say hi.

Letters from the town

An occasional, gentle email about how the game is coming along. No spam — just a soft tap on the door.

come visit when it’s ready

Take the long way home.

Pixie’s Game is in development. Wishlist on Steam to be the first to wander the riverside, meet the cats, and find a quiet place to belong.

Scroll to Top